| f | name,id,tier,rarity,base value,range,damage/second,damage/shot,emp,impact,turn rate,OPs,ammo,ammo/sec,reload size,type,energy/shot,energy/second,chargeup,chargedown,burst size,burst delay,min spread,max spread,spread/shot,spread decay/sec,beam speed,proj speed,launch speed,flight time,proj hitpoints,hints,tags,groupTag,tech/manufacturer,for weapon tooltip>>,primaryRoleStr,speedStr,trackingStr,turnRateStr,accuracyStr,customPrimary,customPrimaryHL,customAncillary,customAncillaryHL,noDPSInTooltip,number | f | name,id,tier,rarity,base value,range,damage/second,damage/shot,emp,impact,turn rate,OPs,ammo,ammo/sec,reload size,type,energy/shot,energy/second,chargeup,chargedown,burst size,burst delay,min spread,max spread,spread/shot,spread decay/sec,beam speed,proj speed,launch speed,flight time,proj hitpoints,hints,tags,groupTag,tech/manufacturer,for weapon tooltip>>,primaryRoleStr,speedStr,trackingStr,turnRateStr,accuracyStr,customPrimary,customPrimaryHL,customAncillary,customAncillaryHL,noDPSInTooltip,number |
| Rare (Tier 5),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | Rare (Tier 5),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Tartarus LRM Launcher,sw_tartarus,3,0.6,160000,6000,,2500,300,40,5,36,48,,,ENERGY,0,,0,20,3,1,0,0,0,0,,330,110,25,700,"DO_NOT_AIM, DO_NOT_CONSERVE","missile20, strike13, utility15,no_bp_drop,no_sell,sw_techmining,no_dealer",,Rare,,Long range,Medium,Average,,Good,"Delivers %s on impact, dealing %s and %s of the missile damage as %s and %s damage respectively.",Electromagnetic Shockwaves | 30% | 60% | Energy | EMP,,,, | | Tartarus LRM Launcher,sw_tartarus,3,0.6,160000,6000,,2500,300,40,5,36,48,,,ENERGY,0,,0,20,3,1,0,0,0,0,,330,110,25,700,"DO_NOT_AIM, DO_NOT_CONSERVE","missile20, strike13, utility15,no_bp_drop,no_sell,sw_techmining,no_dealer",,Rare,,Long range,Medium,Average,,Good,"Delivers %s on impact, dealing %s and %s of the missile damage as %s and %s damage respectively.",Electromagnetic Shockwaves | 30% | 60% | Energy | EMP,,,, |
| Terror MRM Battery,sw_terror,3,0.6,155000,1250,,1400,100,30,6,30,80,,,HIGH_EXPLOSIVE,,,0,15,8,0.3,0,0,0,0,,600,100,4,450,"STRIKE,DO_NOT_CONSERVE,USE_VS_FRIGATES","strike4, rocket2,no_bp_drop,no_sell,sw_techmining,no_dealer",,Rare,,Heavy strike,Fast,None,,,,,,,, | | Terror MRM Battery,sw_terror,3,0.6,155000,1250,,1400,100,30,6,30,80,,,HIGH_EXPLOSIVE,,,0,15,8,0.3,0,0,0,0,,600,100,4,450,"STRIKE,DO_NOT_CONSERVE,USE_VS_FRIGATES","strike4, rocket2,no_bp_drop,no_sell,sw_techmining,no_dealer",,Rare,,Heavy strike,Fast,None,,,,,,,, |
| X9 Prism Driver,sw_prismdriver,3,0.6,175000,1000,3095.5,,,50,6,32,,,,ENERGY,,7700,0,0.7,0.3,4,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"energy20, beam15, LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Rare,,Burst,,,,,"Pressure generated by the beam creates a discharge dealing %s of it's damage as %s damage to %s random targets in %s units around the blast. | | X9 Prism Driver,sw_prismdriver,3,0.6,175000,1000,3095.5,,,50,6,32,,,,ENERGY,,7700,0,0.7,0.3,4,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"energy20, beam15, LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Rare,,Burst,,,,,"Pressure generated by the beam creates a discharge dealing %s of it's damage as %s damage to %s random targets in %s units around the blast. |
| Deals %s damage.",40% | Energy | 5 | 750 | Hard Flux,,,, | | Deals %s damage.",40% | Energy | 5 | 750 | Hard Flux,,,, |
| ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Ultra Rare (Tier 4),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | Ultra Rare (Tier 4),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Supercharged Fusion Beam,sw_fusionbeam,3,0.5,195000,800,1250,,,0,7,35,,,,ENERGY,,2000,0.4,0.3,,,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"beam20, LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Ultra Rare,,Heavy Ray,,,,,"Hits on hull or armor frequently arc to weapons and engines, dealing extra %s and %s damage. Hits on shields have a chance to generate a shield-penetrating arc based on the target's hard flux level. | | Supercharged Fusion Beam,sw_fusionbeam,3,0.5,195000,800,1250,,,0,7,35,,,,ENERGY,,2000,0.4,0.3,,,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"beam20, LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Ultra Rare,,Heavy Ray,,,,,"Hits on hull or armor frequently arc to weapons and engines, dealing extra %s and %s damage. Hits on shields have a chance to generate a shield-penetrating arc based on the target's hard flux level. |
| Deals %s damage.",EMP | Energy | Hard Flux,,,, | | Deals %s damage.",EMP | Energy | Hard Flux,,,, |
| MX Gauss Cannon,sw_gauss,3,0.5,190000,1250,,660,,25,6,30,,,,HIGH_EXPLOSIVE,1350,,0,3,,,0,6,6,3,,2000,,,,DO_NOT_CONSERVE,"LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Ultra Rare,,Long range,Very Fast,,,Average,"Projectiles gains %s of High Explosive damage as extra %s damage for every %s units across up to %s. | | MX Gauss Cannon,sw_gauss,3,0.5,190000,1250,,660,,25,6,30,,,,HIGH_EXPLOSIVE,1350,,0,3,,,0,6,6,3,,2000,,,,DO_NOT_CONSERVE,"LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Ultra Rare,,Long range,Very Fast,,,Average,"Projectiles gains %s of High Explosive damage as extra %s damage for every %s units across up to %s. |
| Damage scales with distance reaching %s at maximum weapon range. | | Damage scales with distance reaching %s at maximum weapon range. |
| %s by Modifiers to projectile Speed.",10% | Kinetic | 200 | 100% | 150% | Unaffected,,,, | | %s by Modifiers to projectile Speed.",10% | Kinetic | 200 | 100% | 150% | Unaffected,,,, |
| Photon Lens,sw_photonlense,3,0.5,200000,1150,,3200,1000,100,5,38,,,,KINETIC,4200,,0,7,,,4,4,0,0,,1500,,0.3,,"DO_NOT_CONSERVE, STRIKE","strike6, LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Ultra Rare,,Destabilizer,Very Fast,,,Good,"%s the target: | | Photon Lens,sw_photonlense,3,0.5,200000,1150,,3200,1000,100,5,38,,,,KINETIC,4200,,0,7,,,4,4,0,0,,1500,,0.3,,"DO_NOT_CONSERVE, STRIKE","strike6, LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Ultra Rare,,Destabilizer,Very Fast,,,Good,"%s the target: |
| -Hits against shields cause them to take %s more kinetic damage. | | -Hits against shields cause them to take %s more kinetic damage. |
| -Hits against Armor and hull cause them to take %s more kinetic damage. | | -Hits against Armor and hull cause them to take %s more kinetic damage. |
| Debuff lasts for %s, doesn't stack.",Destabilizes | 30% | 100% | 10 seconds,,,, | | Debuff lasts for %s, doesn't stack.",Destabilizes | 30% | 100% | 10 seconds,,,, |
| ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Exotic (Tier 3),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | Exotic (Tier 3),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Light Spear Accelerator,sw_lightspear,3,0.4,235000,1100,,3000,,125,5,40,,,,ENERGY,6000,,1.5,8.5,,,0,0,0,0,,2000,,,,"STRIKE, USE_VS_FRIGATES,DO_NOT_CONSERVE,FIRE_WHEN_INEFFICIENT","energy18, LR, no_bp_drop,sw_lightspear,no_sell,sw_techmining,no_dealer",,Exotic,,Long Range,Very Fast,,,Perfect,"Projectile splits into %s shards each traveling outward in a straight line, Shards %s all targets and deal %s of damage every %s units across.",5 | Pierces | 50% | 150,Modifiers to weapon range and damage applies to secondary projectiles accordingly.,,, | | Light Spear Accelerator,sw_lightspear,3,0.4,235000,1100,,3000,,125,5,40,,,,ENERGY,6000,,1.5,8.5,,,0,0,0,0,,2000,,,,"STRIKE, USE_VS_FRIGATES,DO_NOT_CONSERVE,FIRE_WHEN_INEFFICIENT","energy18, LR, no_bp_drop,sw_lightspear,no_sell,sw_techmining,no_dealer",,Exotic,,Long Range,Very Fast,,,Perfect,"Projectile splits into %s shards each traveling outward in a straight line, Shards %s all targets and deal %s of damage every %s units across.",5 | Pierces | 50% | 150,Modifiers to weapon range and damage applies to secondary projectiles accordingly.,,, |
| Devastator Lance,sw_devastator,3,0.4,225000,1100,3122.5,,,0,5,35,,,,ENERGY,,3750,1.5,0.5,1.8,20,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"energy20, beam15, LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Exotic,,EMP Suppression,,,,,"Hits on hull or armor creates powerful arcs that deal %s of damage as extra %s damage to the entire frame of the ship. | | Devastator Lance,sw_devastator,3,0.4,225000,1100,3122.5,,,0,5,35,,,,ENERGY,,3750,1.5,0.5,1.8,20,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"energy20, beam15, LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Exotic,,EMP Suppression,,,,,"Hits on hull or armor creates powerful arcs that deal %s of damage as extra %s damage to the entire frame of the ship. |
| Hits on shields deal %s more damage and creates shield piercing arcs that deals %s of damage as extra %s and %s damage to the target. | | Hits on shields deal %s more damage and creates shield piercing arcs that deals %s of damage as extra %s and %s damage to the target. |
| Inflicts %s of damage to self while firing.",100% | EMP | 25% |35% |Energy | EMP| 15%,,,, | | Inflicts %s of damage to self while firing.",100% | EMP | 25% |35% |Energy | EMP| 15%,,,, |
| Electromagnetic Railgun,sw_railgun,3,0.4,230000,1150,,3000,,20,5,30,,,,ENERGY,4000,,0,8,,,0,1,1,1,,5000,,0.2,,"DO_NOT_CONSERVE,USE_VS_FRIGATES","strike16, LR,no_bp_drop,sw_railgun,no_sell,sw_techmining,no_dealer",,Exotic,,EM Pierce,Supersonic,,,Perfect,"Projectile %s all targets. | | Electromagnetic Railgun,sw_railgun,3,0.4,230000,1150,,3000,,20,5,30,,,,ENERGY,4000,,0,8,,,0,1,1,1,,5000,,0.2,,"DO_NOT_CONSERVE,USE_VS_FRIGATES","strike16, LR,no_bp_drop,sw_railgun,no_sell,sw_techmining,no_dealer",,Exotic,,EM Pierce,Supersonic,,,Perfect,"Projectile %s all targets. |
| Deals %s of damage every %s units across.",Pierces | 100% | 150,,,, | | Deals %s of damage every %s units across.",Pierces | 100% | 150,,,, |
| Hyperpulse Repeater,sw_hyperpulse,3,0.4,240000,800,,200,,35,15,30,,,,ENERGY,180,,0,0.2,,,2,2,0,0,,1500,,,,"DO_NOT_CONSERVE,STRIKE, USE_VS_FRIGATES","energy20,no_bp_drop,no_sell,sw_techmining,no_dealer",,Exotic,,Rapid Suppression,Very Fast,None,Fast,Very Good,%s.,Cannot be disabled,,,, | | Hyperpulse Repeater,sw_hyperpulse,3,0.4,240000,800,,200,,35,15,30,,,,ENERGY,180,,0,0.2,,,2,2,0,0,,1500,,,,"DO_NOT_CONSERVE,STRIKE, USE_VS_FRIGATES","energy20,no_bp_drop,no_sell,sw_techmining,no_dealer",,Exotic,,Rapid Suppression,Very Fast,None,Fast,Very Good,%s.,Cannot be disabled,,,, |
| NovaX Defense System,sw_novax,3,0.4,225000,1500,,1250,,7,25,30,30,1,1,FRAGMENTATION,300,,,0.5,1,,7,7,0,0,,1500,500,3,350,"PD,DO_NOT_AIM, DO_NOT_CONSERVE","missile0,pd15,LR,no_bp_drop,no_sell,sw_techmining,sw_novax,no_dealer",,Exotic,,Area Defense,Very Fast,Heat Seeker,,Very Good,Detonates on %s dealing %s of damage to everything within %s unit radius.,Proximity | 100% | 250,,,, | | NovaX Defense System,sw_novax,3,0.4,225000,1500,,1250,,7,25,30,30,1,1,FRAGMENTATION,300,,,0.5,1,,7,7,0,0,,1500,500,3,350,"PD,DO_NOT_AIM, DO_NOT_CONSERVE","missile0,pd15,LR,no_bp_drop,no_sell,sw_techmining,sw_novax,no_dealer",,Exotic,,Area Defense,Very Fast,Heat Seeker,,Very Good,Detonates on %s dealing %s of damage to everything within %s unit radius.,Proximity | 100% | 250,,,, |
| ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Mythic (Tier 2),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | Mythic (Tier 2),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| n | Phalanx Particle Cannon,sw_phalanx,3,0.3,285000,1000,,3300,,200,5,40,,,,ENERGY,4500,,0,10,2,0.2,8,8,0,8,,1000,,,,"STRIKE,DO_NOT_CONSERVE,USE_VS_FRIGATES","LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Mythic,,AoE Suppression,Very Fast,,,Average,"Creates areal shockwaves that deal %s weapon damage as energy damage to all ships, missiles and fighters in %s units around them, shockwaves can extend across the hull of nearby unshielded ships damaging their weapons and engines, Deals %s damage to stations. | n | Phalanx Particle Cannon,sw_phalanx,3,0.3,285000,1000,,3300,,200,5,40,,,,ENERGY,4500,,0,10,2,0.2,8,8,0,8,,1000,,2,,"STRIKE,DO_NOT_CONSERVE,USE_VS_FRIGATES","LR,no_bp_drop,no_sell,sw_techmining,no_dealer",,Mythic,,AoE Suppression,Very Fast,,,Average,"Creates areal shockwaves that deal %s weapon damage as energy damage to all ships, missiles and fighters in %s units around them, shockwaves can extend across the hull of nearby unshielded ships damaging their weapons and engines, Deals %s damage to stations. |
| %s when firing at point blank range.",100% | 350 | 30% | Cautious,,,, | | %s when firing at point blank range.",100% | 350 | 30% | Cautious,,,, |
| Plasma Storm,sw_plasmastorm,3,0.3,300000,1440,,1430,,15,4,45,,,,ENERGY,1430,,0,14,12,0.1,0,0,0,0,,1000,500,5,550,"DO_NOT_CONSERVE,DO_NOT_AIM,STRIKE,USE_VS_FRIGATES","missile20, strike13,no_bp_drop,no_sell,sw_techmining,no_dealer",,Mythic,,Long range,Fast,Good,,Very good,"Highly unstable projectiles %s on impact dealing damage in a small area around themselves. | | Plasma Storm,sw_plasmastorm,3,0.3,300000,1440,,1430,,15,4,45,,,,ENERGY,1430,,0,14,12,0.1,0,0,0,0,,1000,500,5,550,"DO_NOT_CONSERVE,DO_NOT_AIM,STRIKE,USE_VS_FRIGATES","missile20, strike13,no_bp_drop,no_sell,sw_techmining,no_dealer",,Mythic,,Long range,Fast,Good,,Very good,"Highly unstable projectiles %s on impact dealing damage in a small area around themselves. |
| Modifiers to missile speed and maneuverability applies to this weapon at %s efficiency.",Explode | 100%,,,, | | Modifiers to missile speed and maneuverability applies to this weapon at %s efficiency.",Explode | 100%,,,, |
| BFG-Ultra,sw_bfg,3,0.3,290000,1250,,12000,,300,4,40,,,,ENERGY,15000,,0.7,29.3,,,0,0,0,0,,350,,,,"DO_NOT_CONSERVE, STRIKE, USE_VS_FRIGATES","LR,no_bp_drop,sw_bfg,no_sell,sw_techmining,no_dealer",,Mythic,,Mass Devastation,Very Slow,,,,"Radioactive charge actively damages all nearby objects while passing by, dealing %s of it's damage as %s damage every second while in %s units range. | | BFG-Ultra,sw_bfg,3,0.3,290000,1250,,12000,,300,4,40,,,,ENERGY,15000,,0.7,29.3,,,0,0,0,0,,350,,,,"DO_NOT_CONSERVE, STRIKE, USE_VS_FRIGATES","LR,no_bp_drop,sw_bfg,no_sell,sw_techmining,no_dealer",,Mythic,,Mass Devastation,Very Slow,,,,"Radioactive charge actively damages all nearby objects while passing by, dealing %s of it's damage as %s damage every second while in %s units range. |
| Deals %s less damage to Stations. | | Deals %s less damage to Stations. |
| %s by Modifiers to projectile speed.",15% | Energy | 1000 |60% | Unaffected,,,, | | %s by Modifiers to projectile speed.",15% | Energy | 1000 |60% | Unaffected,,,, |
| ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Legendary (Tier 1),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | Legendary (Tier 1),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| GR-890 Black Hole Generator,sw_blackhole,3,0.25,450000,1000,2412.7,,,,2,45,,,,ENERGY,,3000,5.6,3.8,0.6,60,0,0,0,0,25000,,,,,"DO_NOT_CONSERVE,STRIKE,USE_VS_FRIGATES","strike6, energy20, beam15, LR,no_bp_drop,no_sell,no_dealer",,Legendary,,Crowd Control,,,,Perfect,"Beam takes %s to fully charge dealing %s AoE damage as it creates a spacetime anomaly with %s radius. | | GR-890 Black Hole Generator,sw_blackhole,3,0.25,450000,1000,2412.7,,,,2,45,,,,ENERGY,,3000,5.6,3.8,0.6,60,0,0,0,0,25000,,,,,"DO_NOT_CONSERVE,STRIKE,USE_VS_FRIGATES","strike6, energy20, beam15, LR,no_bp_drop,no_sell,no_dealer",,Legendary,,Crowd Control,,,,Perfect,"Beam takes %s to fully charge dealing %s AoE damage as it creates a spacetime anomaly with %s radius. |
| The anomaly lasts for %s and deals up to %s Fragmentation damage every second to everything within it's range, the closer a unit is to the center the more damage it takes, nearby objects are actively pulled toward the center and the effect grows stronger the closer they are to it.",5.5 seconds | 50000 | 2000 | 20 seconds | 2000,"Gravitational damage %s while Initial damage doesn't, %s energy prevents the Black Hole from forming. | | The anomaly lasts for %s and deals up to %s Fragmentation damage every second to everything within it's range, the closer a unit is to the center the more damage it takes, nearby objects are actively pulled toward the center and the effect grows stronger the closer they are to it.",5.5 seconds | 50000 | 2000 | 20 seconds | 2000,"Gravitational damage %s while Initial damage doesn't, %s energy prevents the Black Hole from forming. |
| %s movement while firing.",bypasses shields | Insufficient | Inhibits,, | | %s movement while firing.",bypasses shields | Insufficient | Inhibits,, |
| n | XC-T45 Supernova Launcher,sw_supernova,3,0.25,380000,1600,,16500,,500,3,45,12,,,ENERGY,,,0,20,,,0,0,0,0,,750,750,6,2000,"DO_NOT_CONSERVE,STRIKE","missile20,no_bp_drop,no_sell,no_dealer,supernova",,Legendary,,Long Range Burst,Very Fast,Poor,,Great,"Detonates on proximity to an enemy ship spliting into %s Phalanx charges spread at %s degrees, each dealing %s Energy damage. | n | |
| Projectile takes %s second to arm otherwise dealing it's damage to all objects within %s unit around itself. | | |
| Modifiers to missile speed and maneuverability applies to this weapon at %s efficiency, deals %s damage to stations.",20 | 360 | 3300 | 1 |350 |100% | 30%,,,, | | |
| WM-70 Reflective Shield,sw_reflective_shield,3,0.25,360000,0,10,,,,,30,,,,ENERGY,,0,0,0,,,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"no_bp_drop,no_sell,no_dealer",,Legendary,,Reflective Forcefield,,,,,"Reflected projectiles still apply their damage, cannot reflect projectiles that %s. | | WM-70 Reflective Shield,sw_reflective_shield,3,0.25,360000,0,10,,,,,30,,,,ENERGY,,0,0,0,,,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"no_bp_drop,no_sell,no_dealer",,Legendary,,Reflective Forcefield,,,,,"Reflected projectiles still apply their damage, cannot reflect projectiles that %s. |
| Does nothing if mounted on a %s or if shields gets disabled, doesn't Stack.",Pierce | Hardpoint,,,, | | Does nothing if mounted on a %s or if shields gets disabled, doesn't Stack.",Pierce | Hardpoint,,,, |
| n | XC-T61 Cluster Torpedo,sw_clustertorpedo,3,0.25,400000,1000,,5000,,350,1,50,1,,,ENERGY,,,0,6.25,,,0,0,0,0,,400,250,5,1500,"DO_NOT_CONSERVE,USE_VS_FRIGATES,FIRE_WHEN_INEFFICIENT,STRIKE","strike8, rocket3,no_bp_drop,no_sell,no_dealer",,Legendary,,Superweapon,Slow,None,,,"Torpedo splits into %s identical mines that can't be targeted, they will detonate after %s in fixed intervals each dealing up to %s kinetic Damage in %s units around them, nearby objects can be damaged by multiple mines depending on their location. | n | XC-T61 Cluster Torpedo,sw_clustertorpedo,3,0.25,390000,1000,,5000,,350,1,50,1,,,ENERGY,,,0,6.25,,,0,0,0,0,,400,250,5,1500,"DO_NOT_CONSERVE,USE_VS_FRIGATES,FIRE_WHEN_INEFFICIENT,STRIKE","strike8, rocket3,no_bp_drop,no_sell,no_dealer",,Legendary,,Superweapon,Slow,None,,,"Torpedo splits into %s identical mines that can't be targeted, they will detonate after %s in fixed intervals each dealing up to %s kinetic Damage in %s units around them, nearby objects can be damaged by multiple mines depending on their location. |
| Can only accommodate a %s regardless of installed hullmods, Deals %s less damage to stations.",18 | 10 Seconds |15000 | 750 | Single Torpedo | 50%,Torpedo will detonate after %s of being fired or immediately if %s by an enemy ship.,5 Seconds | Destroyed,, | | Can only accommodate a %s regardless of installed hullmods, Deals %s less damage to stations.",18 | 10 Seconds |15000 | 750 | Single Torpedo | 50%,Torpedo will detonate after %s of being fired or immediately if %s by an enemy ship.,5 Seconds | Destroyed,, |
| ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Syndicate Refit (Tier 0),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | Syndicate Refit (Tier 0),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| Positron Lens,sw_positronlens,3,0.2,395000,1150,,1750,,125,5,38,,,,ENERGY,5000,,0,7,,,2,2,0,0,,1500,,,,"DO_NOT_CONSERVE, STRIKE","strike6, LR,no_bp_drop,no_sell,no_dealer",,Syndicate Refit,,Ionizer,Very Fast,,,Perfect,"Deals %s additional %s damage. | | Positron Lens,sw_positronlens,3,0.2,395000,1150,,1750,,125,5,38,,,,ENERGY,5000,,0,7,,,2,2,0,0,,1500,,,,"DO_NOT_CONSERVE, STRIKE","strike6, LR,no_bp_drop,no_sell,no_dealer",,Syndicate Refit,,Ionizer,Very Fast,,,Perfect,"Deals %s additional %s damage. |
| Hits %s targets, increasing damage taken from types matching this weapon by %s. | | Hits %s targets, increasing damage taken from types matching this weapon by %s. |
| Debuff lasts for %s, doesn't stack.",100% | High Explosive | ionize | 20% | 10 seconds,,,, | | Debuff lasts for %s, doesn't stack.",100% | High Explosive | ionize | 20% | 10 seconds,,,, |
| Z950 Flash,sw_flash,3,0.2,500000,1250,,1000,,40,3,40,,,,ENERGY,5000,,0,10,,,0,0,0,0,,5000,,,,"DO_NOT_CONSERVE, STRIKE,FIRE_WHEN_INEFFICIENT","strike16, LR,no_bp_drop,sw_flash,no_sell,no_dealer",,Syndicate Refit,,Long Range,Supersonic,,,Perfect,"Projectile %s all targets. | | Z950 Flash,sw_flash,3,0.2,500000,1250,,1000,,40,3,40,,,,ENERGY,5000,,0,10,,,0,0,0,0,,5000,,,,"DO_NOT_CONSERVE, STRIKE,FIRE_WHEN_INEFFICIENT","strike16, LR,no_bp_drop,sw_flash,no_sell,no_dealer",,Syndicate Refit,,Long Range,Supersonic,,,Perfect,"Projectile %s all targets. |
| Deals additional damage of %s equal to the current damage of the charge, damage scales with distance reaching %s at maximum range, Deals %s of damage every %s units. | | Deals additional damage of %s equal to the current damage of the charge, damage scales with distance reaching %s at maximum range, Deals %s of damage every %s units. |
| %s by Modifiers to projectile Speed.",Pierces | Every Damage type | 130% | 100% | 150 | Unaffected,,,, | | %s by Modifiers to projectile Speed.",Pierces | Every Damage type | 130% | 100% | 150 | Unaffected,,,, |
| Annihilator Hyperlance,sw_annihilator,3,0.2,420000,1100,2720,,375,,4,40,,,,ENERGY,,3500,1.5,0.5,2,25,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"energy20, beam15, LR,no_bp_drop,no_sell,no_dealer",,Syndicate Refit,,EM Suppression,,,,,"While locked into a target the beam deals %s energy damage distributed across all units within %s unit radius , damage is dealt over multiple instances every second (does not scale with damage modifiers and can hit allies). | | Annihilator Hyperlance,sw_annihilator,3,0.2,420000,1100,2720,,375,,4,40,,,,ENERGY,,3500,1.5,0.5,2,25,0,0,0,0,25000,,,,,DO_NOT_CONSERVE,"energy20, beam15, LR,no_bp_drop,no_sell,no_dealer",,Syndicate Refit,,EM Suppression,,,,,"While locked into a target the beam deals %s energy damage distributed across all units within %s unit radius , damage is dealt over multiple instances every second (does not scale with damage modifiers and can hit allies). |
| Beam causes a powerful blast dealing %s EMP damage within its radius bypassing shields and ravaging the systems of affected targets. | | Beam causes a powerful blast dealing %s EMP damage within its radius bypassing shields and ravaging the systems of affected targets. |
| Require %s second to fully charge, deals %s damage.",7500 | 1250 | 10000 | 1.5 | Hard Flux,,,, | | Require %s second to fully charge, deals %s damage.",7500 | 1250 | 10000 | 1.5 | Hard Flux,,,, |
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| #support,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | | #support,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, |
| t | Cluster Mine (Fast),sw_clustermine_fast,0,0,0,10000,,0,0,0,6,0,1,,,ENERGY,0,,0,11,,,0,0,0,0,,0,1250,35.5,50000,SYSTEM,"no_bp_drop,no_sell,no_dealer",,,,,,,,,,,,,, | t | Cluster Mine (Fast),sw_clustermine_fast,0,0,0,10000,,0,0,0,6,0,1,,,ENERGY,0,,0,11,,,0,0,0,0,,0,1250,35.5,50000,SYSTEM,no_bp_drop,,,,,,,,,,,,,, |
| Cluster Mine (Slow),sw_clustermine_slow,0,0,0,10000,,0,0,0,6,0,1,,,ENERGY,0,,0,11,,,0,0,0,0,,0,700,35.5,50000,SYSTEM,"no_bp_drop,no_sell,no_dealer",,,,,,,,,,,,,, | | Cluster Mine (Slow),sw_clustermine_slow,0,0,0,10000,,0,0,0,6,0,1,,,ENERGY,0,,0,11,,,0,0,0,0,,0,700,35.5,50000,SYSTEM,no_bp_drop,,,,,,,,,,,,,, |
| Light Splinter Accelerator,sw_lightsplinter,0,0,0,2000,,1500,,70,5,0,,,,ENERGY,0,,1.5,8.5,,,0,0,0,0,,2500,,,,SYSTEM,"no_bp_drop,no_sell,no_dealer",,,,,Very Fast,,,Perfect,,,,,, | | Light Splinter Accelerator,sw_lightsplinter,0,0,0,2000,,1500,,70,5,0,,,,ENERGY,3000,,1.5,8.5,,,0,0,0,0,,2500,,,,SYSTEM,no_bp_drop,,,,,Very Fast,,,Perfect,"Projectile %s all targets. |
| Phalanx (single),sw_phalanx_single,0,0,0,2500,,3300,,200,5,0,,,,ENERGY,0,,0,10,,0.2,0,0,0,0,,1000,,,,SYSTEM,"no_bp_drop,no_sell,no_dealer",,,,,Very Fast,,,Perfect,,,,,, | | Deals %s damage every %s units across. |
| | | %s by Modifiers to projectile Speed.",Pierces | 100% | 150 | Unaffected,,,, |